The paper-craft transforms into a "pixel" version of the scenery, aiming for the whole "retrospective" computing feel, as mentioned in my 300 world write up.
0:00:1:00 seconds. Pixel bricks start creeping up paper buildings, along with simplistic lines. I find the clip slightly too fast, and it looks bad, although video is just a second. Experiment with idea more.
Another development video to try gain a feeling of how things will turn out, before I decide to go ahead with masking textures, as I feel It could also lessen quality, for when scene is re-shoot.
Untitled from Saiyangoat on Vimeo.
A version with a slightly longer delay, easier to see than above.
Overlay Test - Slowed from Saiyangoat on Vimeo.
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