Sunday, August 19, 2012

DSDN112 - Final, Images









These are the final images showing basic function of my interactive object. The idea behind was to try create something visual from sound, this works by using vibrations from a bass speaker and controlling the various attributes of frequency, vibration and volume.

When 'alive' and hit with enough force, the liquid is forces to start creeping up a rod inserted by user at where it begins to branch off and slowly reform as liquid, liquid scriptures with sound waves. However, slightly disappointed as this function would prove hard to achieve at times, photographs were done last minute which I regret completely as I couldn't get this function to replicate in time.

Saturday, August 18, 2012

DSDN112 - Completed.

  • Jars still to be filled with paint/fluids.
  • Sleep sounds good about now.

DSDN112 - Paint Jars :') + Update

Jars that I've labeled.
New box + speaker


Added pole, that liquid climbs up,  additional speakers wouldn't fit inside casing.

Stand to hold controls.

Completed box, matte finish to be added.

DSDN112 - Matte Black :)


DSDN112 - Frequency, so this happened.


So, the frequency tuner I took of out of an old radio appeared to be broken, so I stole one of these 'Dimmers' which function the same way a tuner would, but has the potential to blow my speakers, as it controls volt/amp levels that travel in the current.

DSDN112 - The story so far. - Inc, wall of text.

Current Box.
This is the box from my first prototype/model. What I'm intending to do is add additional speakers to direct fluid, via vibration/sound wave.

Another ones trash, is an others uni project?...
These were the additional speakers I intended to use, sadly, these speakers were weaker than the 9v adapter I had been using and testing a more powerful adapter just caused them to not even function.

The resolve... this lead me to focus more on the visual aspect, while trying to find a way around the additional speaker requirement that I have ended up lacking. I started looking into manipulating the forms that are created, rather than painting, so in terms more focuses on "Sculpting With Sound" Sound Sculptures? rather than painting, as I have limited time.

Moving on... a cover for the speaker cone.

So moving on from my dilemma, I decided to start focusing on the clean-ability of the object, which lead me to create a simple cover, which would lock-in a plastic film over the speaker, only issue with this is that it "IS" required for the process to work, but will need replacing every time liquid is changed. Shouldn't cause a large problem though.

Along with this, I've decided to stick with using a basic wall A/C Adapter as my power source for the object, though I do heavily regret this a pack of batteries isn't cutting the effect I'm after, so, the adapter stays.

So I went to the junk palace... 3$ SUP.
Invested in a new speaker. :') Time for an upgrade.





Paint + Water-proffer in one can, who would of thought.

Friday, August 17, 2012

DSDN112 - Audi-Visual - A concept.

Possible Logo, going more for simplicity, as I'm trying to keep my object straight-forward and minimalistic.

Might just stick with this as I can only print off a set of labels once as I don't have much scrap vinyl I can use available. 




Proof of concept / idea.

The idea of this logo would be black on white(depending on color of paint "transparent?') So the logo itself would be an indicator of what color is in the jar, rather than actual wording, though there should be some kind of indicator on top of the jar lid. I'll have to play around with placement when I go and cut out.

Matte-Black, Glass Jar, Transparent logo text, Color Name on jar lid.

DSDN112 - Getting down to details.
























BleelllehehrherehrehrhrgggSince attesting this weeks lecture and going though the slides again, I feel... compelled to start creating things, the little details that will make the object more appealing, well one would hope.

So, i've decided to make a little logo for my paint jars, since they contain one of the main ingredients of my project chemical x a mixture of Non-Newtonian (corn starch+water+some food coloring) and  water based paint so essentially (water+cornstarch+paint+food coloring).

Anyway, I've came up with the name "Audi-Visual" for my object / its branded 'paints'  and rough ideas for a logo.

Looking back at it, sound paint really was awful from the start, mock me. Nein.

Tuesday, August 14, 2012

DSDN142 - Structure & Noise - Pattern Maker




First class for project 2, we were told to download "Pattern Maker" A script for processing that helped with creating repetitive patterns, these are the two that I had came up with, mainly focusing on effects of color combinations in form.

Sunday, August 12, 2012

DSDN112 - Feedback #2 - Todo

  • Add more interaction.
  • Additional Speakers.
  • Colors?




Rough direction.

Tuner for Frequency control.

DSDN112 - Update and Todo list.

A nice simple, butted list of what I need to get done, make decisions on and get doing to start taking my object into the direction of final.



  • Look into materials, such a timber/wood/tree?... and their properties when dealing with sound-waves. Acrylic is yucky and tacky, but that's my opinion. 
  •  Wire up battery.
  • Add dial, to change volume/frequency(higher freq/volume, more splatters / projectiles!)
  •  Decide if I want to be able to move the speaker while its playing, rotation, angles etc.
  • Add slot for paper or canvas roll to be pulled down.
  • Water-proof speaker cone.
  •  Block off switch area.
  •  Decide either its a sound painter device or optical illusion.
  • Fix change switches to toggle on/off and not flick switch function.
 

Saturday, August 11, 2012

DSDN112 - Prototyping - Frequency Painter(?)






Will Finish Upload On Sunday Night.



Pingpongballs from Saiyangoat on Vimeo.

Happened to enjoy putting things on a speaker going at around 200hrz'ish. Gives me an urge to recreate pong using sound waves, but that could possible be for another day.


Non-newtonian from Saiyangoat on Vimeo.

Low Frequency, seeing how colors would mix while the speaker was running, if any patterns would form with out me having to create stencils and use light/shadow. Just an idea really.

DSDN112 - A Post. Thoughts and Experement Reflections.

Even if magnets remain attractiveness though your hands and wrist, don't try move them up your arm. :')


After I had discovered my ferro-fluid had gone ahead and decided to dry up when I was ready to start creating prototype models for my Interactive Object, I needed to find a new solution to alter the idea and the material it uses.

  • Looking back into Non-Newtonian, although messy and more of a liquid than ferro, It can be contained and hopefully mess-restrained, I shall look into this further.
  • Another possibility is colored oil, as it explodes when interacting with certain forces, like sound and frequency.

During presentation on our storyboards, I had been asked if it was possible to draw or create images with my device regarding the ferro-fluid, seeing as it actually stains everyone... and everything it touches since my fluid was MICR Ink based, the answer was yes.

I can produce this same result with non-newtonian fluid if I'm able to create a way for users to change or manipulate the color of the fluid, or even just keep it a single primary. Add colored oil? maybe...

DSDN112 - Playing with Non-Newtonian and Ping-pong balls.





<-Waiting for Videos to upload to Vimeo->

Wednesday, August 8, 2012

DSDN112 - Limitations Of Ferro Fluid, the pros and cons.

While experimenting with essentially what the main part of my project would have ended up as, an interesting material known as "Ferro-Fluid" I came across limitations that have put me off and have made me look into materials that would give similar effects while magnetized, such as the use of iron filings.

I will add more onto the list as I find them and when I have materials to create more fluid.

Pros and Cons of Ferro-Fluid:

Pros:
  • Interesting Material, can be hypnotic.
  • Never the same form, as magnetic fields manipulate.
  • Works better in lower temperatures. 
  • Maintains magnetic properties while dried. 
Cons:

  • Dries fast, depending on quality or recipe used to make liquid.
  • Leaves an inky mess.
  • Toxic material, if in contact with skin can irritate, etc.
  • Requires consistent magnetic contact. 



A Mixture of different oils/engine that had iron or magnetizing properties.

Sunday, August 5, 2012

DSDN112 - Written Proposal&Storyboard.

Proposal

Interactive Objects, as for mine I intend to create an interactive object that focuses and perceives on senses of touch and sight. I plan on using the perspective of pain, but in small amounts by using the basic concept of a hoax pen and or a shock pen.

The object I plan to create focuses on using the use of touch to receive small little "surprise"  shocks upon interacting,  each shock will let off a magnetic pulse via, electromagnetics within the device entirely depending on the factors of time/option, the longer the user endures the surprise shock, the larger the result, if the user tries another option, the larger and longer the result, as magnets will let off random pulses, the outcome should be completely different each time.

When the magnets become activated from user interaction a coarse like material either, Ferro-Fluid or Iron-filings will react to the new found magnetic fields, these fields will change the shape, form and visual appearance of these materials, thus the term "Visualizing pain".

When these materials encounter magnetic fields or pulses they in turn, create visually appareling "spiked forms" these should vary as mentioned above with the factors of time / exposure / option(s) that are presented on the device. Essentially, the idea of a negative feeling becoming positive from visual appeal.

Rough, storyboard as followed.


Thursday, August 2, 2012

DSDN112 - Interactive Objects - Non-Newtonian

With the use of Non-Newtonian, I had an idea of a physical equalizer that users could use and interact with. I had the idea of using either an AUX cable connected to an internal covered speaker or buttons that send different frequency's of sound to create the users idea of "sound" in form/abstract, as well as possibility interacting with the liquid when its in its soild state, although it doesn't last too long depending on frequency levels. Below is the basic idea in drawn form.


DSDN112 - Interactive Objects - Ferro Fluid Idea?

After doing a little research into two interesting liquids I could use as part of my project, I came up with the idea of an interactive box, where the user controlled magnets or possibly sound + electromagnetic+frequency(although could prove too small for a powerful magnet) As I've worked with electromagnetic before in a personal hobby, which involved crafting an magnetic Gauss Rifle, I figured I could possibly give it a try.

I had done some searching around after failing to find rare earth magnets in Wellington hardware stores, have turned to the internet and ordered from the usual. => Rare Earth Magnet ;D as soon as these arrive I can attempt to prototype the idea. Below is a basic sketch.


DSDN112 - Research Flurro Liquid / Non-Newtonian Fluid

While looking into other senses, I had stumbled across an easy to make substance called "Ferro Liquid" (An Example of Ferro Liquid )Which is an magnetic / iron / oil which can  be simply created out of printer toner and vegetable oil, this substance doesn't react to water but is highly reactive to rare earth magnets and vibrations from sounds, e.g a speaker.

A ferrofluid is a liquid which becomes strongly magnetized in the presence of a magnetic field, Ferrofluids are colloidal liquids made of nanoscale ferromagnetic, or ferrimagnetic, particles suspended in a carrier fluid (usually an organic solvent or water). Each tiny particle is thorughly coated with surfactant to inhibit clumping. Large ferro magnetic particles ca nbe ripped out of the homogenous colloidal mixture, forming a separate clump magnetic dust when exposed to strong magnetic fields.

The difference between ferrofluids and magneto rheological fluids (MR fluids) is the size of the particles. The particles in a ferrofluid primarily consist of nano particles which are suspended by Brownian motion and generally will not settle under normal conditions. MR fluid particles primarily consist of a micrometer-scale particles which are too heavy for Brownian motion to keep them suspended and thus will settle over time because of the inherent density difference between the particle and its carrier fluid. These two fluids have  very different applications as a result.




Another interesting liquid I had came across was Non-Newtonian Fluid, which is a cornstarch base with that reacted to sound and frequency. An example of this fluid at work. Here.

Non-Newtonian fluid is a type of fluid whose flow properties differ in any way from those of Newtonian fluids. Most commonly the viscosity (resistance to deformation or other forces) of non-Newtonian fluids is dependent on shear rate or shear rate history. However, there are some non-Newtonian fluids with shear-independent viscosity, that nonetheless exhibit normal stress-differences or other non-Newtonian behaviour. Many salt solutions and molten polymers are non-Newtonian fluids, as are many commonly found substances such as ketchup, custard, toothpaste, starch suspensions, paint, blood, and shampoo. In a Newtonian fluid, the relation between the shear stress and the shear rate is linear, passing through the origin, the constant of proportionality being the coefficient of viscosity. In a non-Newtonian fluid, the relation between the shear stress and the shear rate is different, and can even be time-dependent. Therefore, a constant coefficient of viscosity cannot be defined.


 
Non-Newtonian Fluid. (n.d). Retrieved from URL: http://en.wikipedia.org/wiki/Non-Newtonian_fluid

Ferro Fluid. (n.d). Retrieved from URL: http://en.wikipedia.org/wiki/FerroFluid




DSDN142 - Final Set(s) / Collection + gif

Final series of 25 images from my code. Originally I had wanted to work with series of triangles but the mathematical side and inability of trigonometry had let me down, therefor I decided to use a more simplified shape which consisted of a diamond 4 triangles and a square. Below I've also included an animated .gif image of the transformation process from both sets, my final and pre-final, as I wanted to see how adaptable each shape was in-terms of flow from transformation to transformation.


.giff, of final set.

.giff of previous set.